A downloadable tool for Windows

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Rectitude is a procedural editor that empowers artists to work freely, create multiple iterations and rapidly explore ideas.

In Rectitude, every action is stored in a node. These nodes are then combined into  graphs which define generators.  The values in a graph can be tweaked to refine its outcome or to create similar yet unique results. A graph can also be reused as a node in another graph to to let you build your own library of generators. 




With rectitude, you can :

  • create parametric pixel-art textures or blocks 
  • create a infinity of sprite variation. (like the spaceships)
  • create a complex scene (like a cityscape)
  • create animations, movies. ( experimental for now)

Take a look at the example projects :

Start now :

  • Build parametric pixel-art images
  • reuse them into bigger ones, up to a parametric scene?
  • export them as png, gif, mp4

You only need to learn 5 things :

  1. how to add a node to the graph,
  2. how to connect nodes,
  3. how to use the basic transform nodes : cut, move, enlarge, colorize, etc. 
  4. how to change properties of the value nodes
  5. how to export the generated image.

Download

Download NowName your own price

Click download now to get access to the following files:

rectitude.exe 431 MB
Version 2021-05-17
test-2019-09-08.zip 902 kB

Development log

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Comments

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is development still being done on this application?

(+2)

Yes, but the next release is quite big. so I take my time. It shouldn't be too long though. But I have no excuse for more blogpost. I'll try to fix that.

thanks for answering my question

(+1)

You may want to look at : 

https://lbarret.itch.io/rectitude/devlog/107411/stone-wall-tutorial-part-2-build...

This is another important piece to get most of the power from rectitude.

Do you plan to release a version for Linux at some point?

(+2)

Maybe. Most of the code is platform agnostic, so this is mostly a time problem.

Alright, I will keep this tool in mind then.

I, too, would love a Linux (or even OSX) version, if you ever do it.

thank you for the feedback, I'll think about it.

How should I send bug reports?

thank you for testing :)

You can send them here : https://bitbucket.org/lbarret/reactive2/issues?status=new&status=open